![]() Upon entering suit kiosk the suit will be unlocked for further usage. Some suits can't be chosen and will default to EVA. To apply changes made to suit save and load game. To craft super weapon try "_Telemetry Spike | Rail Accelerator (explosive)" & "_Telemetry Spike | Rail Accelerator (fire)" parts. Attachments that are exclusive to the 2nd slot will not work if set to the 1st one. Interface separation is purely cosmetical. The list of all ID strings that I was able to find is in "ID_Strings.txt". Item ID's (as well as other assets, it seems) is 16 bytes long and the last 8 bytes will be a combination of ASCII A-Z0-9 characters. Place "Dead Space 3 ID.txt" in the same folder as cheat table in order for dropdown list script to work. ![]() Scripts and pointers were tested on Removed By Mod Edit item ID of currently worn suit, weapon parts at workbench crafting menu and items in inventory. This allows you can access crafting menu in classic mode. Earthgov, Unitology, S.C.A.F.-Edit workbench menu index. +3 damage circuit set – beat the game on impossible difficulty +3 reload circuit set – beat the game on normal difficulty +3 speed circuit set – beat the game on hard difficulty Builder’s Circuit Set – Collect all 12 Blueprints Comms Circuit Set – Collect all 36 Audio Logs Crafter’s Circuit Set & Deep Dig Suit – Collect all 73 Weapon parts Devil Horns – Beat Classic mode in New Game+ Devil’s Horns – Beat the game on classic mode. +3 Clip circuit set – beat the game on casual difficulty. – Use a Mass Effect 3 save file to unlock this item and get it when you reach the first workbench
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |